Was to be expected, after Activision Skylanders, first video game aimed at children to make use of the statues, even Disney Infinity has proved highly successful, selling millions of copies over the years and then entered into a dispute with its direct competitor, thanks to the combination of a solid platform game and figurines of Disney’s most famous who have won the hearts of children (and not, if we are honest).
One of the most significant features of their Disney Infinity is its mode Toy Box , in which the deliverer is given absolute freedom, being able to do anything (within the limits of the game, of course) using the tools of the game to create new scenarios. The Toy Box is in a sense the redefined version of a similar mode, already seen in the previous Toy Story 3 , the tie-in homonymous film Disney Pixar. According to the concept, however, the artist Sam Nielson , before Disney Infinity and even before that tie-in Toy Story 3, there was something going on quite different.
In those years, the Avalanche Studios (known to most for the realization of Just Cause) were working on a version of the Toy Box mode exclusively focused on the world of Toy Story, whose characters would all be catapulted into space. Among the people present there would obviously Buzz Lightyear , Woody , and the rest as members of Star Command that fans of Toy Story know very well. Clearly the title was lost, in favor of that Disney Infinity that would come out soon. It ‘a shame, considering that the idea behind it was certainly remarkable.